| -- Map Pack Tehajimeni --

"Bushido Map Pack Tehajimeni" is a collection of three map plug-ins intended for use with the Bushido Units tagset from Creation. Although you can also play the maps with standard Myth II units, the unit selections are balanced and optimized for Bushido gameplay.

Shimedaiko A map by Cydonian A garden and shrine spanning a small mountain stream, with bridges and large elevated walkways, Shimedaiko also features the ambient drums that are its namesake. The number of units and unit types is quite large (even on the FFA mesh), and play may be difficult for Bushido beginners, but the scale and complexity of the battles here can be quite intense. "Shimedaiko" is a third-party map plug-in for Myth II: Soulblighter. Copyright 1998 in whole or in part by Bungie Software Products Corporation. Created with Fear and Loathing by Cydonian (cydonian@mail.com). Color map, mesh, stone scenery and foo-dogs by Cydonian. Cherry blossom trees and well scenery by the Pope. Crow's Bridge and Bagrada Sitting God models ported from Myth: The Fallen Lords by KillSwitch. This plug-in is meant to be distributed and used free-of-charge by owners of the Myth II: Soulblighter game.
Shimedaiko FFA (4 starting locations) Game types:BC, STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin Units: Spearmen (16/21), Warrior Monks (6/8), Ronin (10/14), Foot Bowmen (6/12), Mounted Bowmen (1 nt), Samurai Swordsmen (8/12), Rocket Mortars (1/3), Elementalists (1/2), Tengu (1/2), Oni (1 nt on legendary), Standard-Bearer (1 - assassin target). *nt denotes the unit type is not tradable here | Shimedaiko Teams (2 starting locations) Game types: BC, STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin Units:Spearmen (30/40), Warrior Monks (8/12), Ronin (18/20), Foot Bowmen (10/18), Mounted Bowmen (2 nt), Samurai Swordsmen (12 nt), Rocket Mortars (2/4), Elementalists (2/4), Tengu (2/4), Oni (2/5), Standard-Bearers (3 - assassin targets). *nt denotes the unit type is not tradable here

Tokkun Doujou (Special-Training Dojo) A map by The Pope Battle through stone hallways and up staircase ramps in this unique interior map. The lavishly-decorated Doujou provides a style of gameplay all its own.
"Tokkun Doujou" is a third-party map plug-in for Myth II: Soulblighter. Copyright 1998 in whole or in part by Bungie Software Products Corporation. Created with Fear and Loathing by The Pope (pontif@mail.com). Color map, mesh, and scenery by the Pope. Model editing by Haxoe the Great. This plug-in is meant to be distributed and used free-of-charge by owners of the Myth II: Soulblighter game. | Tokkun Doujou Light (4 starting locations) Game types: BC, STB, LMOTH, Scav Hunt, FR, CTF, BOP, Terries, Caps, KOTH, Stampede, Assassin Units: Warrior Monks (18/18), Ronin (12/12), Foot Bowmen (0/6), Samurai Swordsmen (6/12), Rocket Mortars (0/2), Tengu (1/1), Nobleman (1 - assassin target nt)
Tokkun Doujou Teams (2 starting locations) Game types: BC, STB, LMOTH, Scav Hunt, FR, CTF, BOP, Terries, Caps, KOTH, Stampede, Assassin Units: Spearmen (12/12), Warrior Monks (18/18), Ronin (7/14), Foot Bowmen (0/6), Samurai Swordsmen (5/11), Rocket Mortars (0/2), Elementalist (1 nt and assassin target), Tengu (0/2), Oni (0/1) Rocket Mortars and Elementalists become unavailable for Stampede games. 16 chickens are the stampede units. *nt denotes the unit type is not tradable here | Tokkun Doujou Dark (4 starting locations) Game types: BC, STB, LMOTH, Scav Hunt, FR, CTF, BOP, Terries, Caps, KOTH, Stampede, Assassin Units: Spearmen (12/12), Warrior Monks (18/18), Foot Bowmen (6/6), Samurai Swordsmen (0/6), Rocket Mortars (0/2), Elementalist (1 nt and assassin target), Tengu (1/1), Oni (0/1)

Yukigassen (Snowball Fight) A map by Cydonian A rocky, mountainous setting, sleeping beneath a blanket of snow. The FFA mesh provides full Bushido mayhem, while the Team mesh features only the human units (no magic or monsters), simulating a more historical flavor of battle. "Yukigassen" is a third-party map plug-in for Myth II: Soulblighter. Copyright 1998 in whole or in part by Bungie Software Products Corporation. Created with Fear and Loathing by Cydonian (cydonian@mail.com). Color map, mesh, and monkeys by Cydonian. This plug-in is meant to be distributed and used free-of-charge by owners of the Myth II: Soulblighter game.
Yukigassen FFA (magic) (4 starting locations) Game types: BC, STB, LMOTH, FR, CTF, BOP, Terries, KOTH, Stampede, Assassin Units:Warrior Monks (8/16), Foot Bowmen (5/8), Mounted Bowmen (1/3), Samurai Swordsmen (7/10), Rocket Mortars (1/2), Elementalists (1/2), Tengu (1 at normal, 2 on legendary*), Oni (1/1), Ronin Hero (1 - assassin target*), Monkeys (8/12 - stampede units). * denotes the unit type is not tradable here | Yukigassen Teams (mortals) (2 starting locations) Game types: BC, STB, LMOTH, FR, CTF, BOP, Terries, KOTH, Stampede, Assassin Units:Spearmen (24/24), Warrior Monks (12/24), Ronin (12/18), Foot Bowmen (10/16), Mounted Bowmen (2/6), Samurai Swordsmen (7/14), Standard-Bearer (1 - assassin target*), Noblemen (9 - assassin targets*#), Monkeys (8/12 - stampede units). * denotes the unit type is not tradable here # Noblmen are uncontrollable. You can only move them by moving the standard-bearer; they are scripted to follow him.

Instructions for Use

To play these maps, place each map plug-in inside the Plugins Folder of your Myth II directory. To host a game, simply select the desired map from the list of available maps. Bushido maps from Creation should appear at or near the bottom of your list. All players must have the map plug-in to join your game.
To play with Bushido units, place the Bushido-Units plug-in inside the Plugins Folder of your Myth II directory. You must have the plug-in installed here to join games in which the Bushido Units tagset is used. To host a game using the Bushido units, select "plugins" under game options, select the Bushido-Units plug-in and click the right-arrow to move it into the Active slot. While the plug-in is on, most Myth II units will be converted to Bushido units, as well as certain netgame flags and sounds. To stop using the plug-in, select it again in game options and click the left-arrow to move it to the Inactive slot.

Bushido Map-making

How to make your own maps for Bushido:
It's quite easy for map-makers to build a custom map for Bushido. All you need to do is place the correct Myth II units to be converted by the Units plug-in to the Bushido units you want. A unit-conversion chart and a full page of helpful information is included with the Bushido Unit tagset player's manual.

SPECIAL NOTE: Elements contained within these map plug-ins (mainly scenery) may not be extracted for your own maps without permission from Cydonian (cydonian@mail.com) or the Pope (pope@creationgames.com). Please be courteous and ask first.

www.creationgames.com