Copyright in whole or in part Bungie Software Products Corporation.  Created with Bungie's Fear and Loathing by: Ninja Warrior(verdugo_dka@hotmail.com).  There's the legal stuff (though we should all know how the maps are made by now...)
Anyway, this is my second (working) map, it has KOTH, LMOTH, Captures, Body Count, Steal the Bacon, Balls on Parade, and uuuuhhh, maybe thats it.  Two new units: Terror Bowmen, and Zero Gunners.  The Terror Bmen shoot what starts as a flaming arrow that launches a whole ton of arrows.  You're probably thinking, "but that's cheating", but its not, they work great on a tight group of guys, but if you got one guy thats even close to being quick coming after your Terrors... well, just say good bye to 'em.
The Zeros shoot energy 'grenades'; they explode with the effect of lightning.  They are even less accurate.
I tried to even some things out:  6 Stygs( immune to arrows)- 3 Terror Bowmen/ 1 heron guard - a pile of mandrake roots in the center of map/ lots of hand-to-hand units( use heron guard to keep them alive, and make sure you collect some roots)
You might notice that my maps don't allow unit trading.  That may be because I don't know how to do that, and( and more reason than the first, because I can find out) I like the idea that each playing team has the same amount of units, which forces them to rely on the way they play, not by how many wights they can sneek up on an army while its busy with someone else.