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THE MAP
<BR>The high-land is divided in two by a deep canyon, two teams on each
side, a bone-o-lake in the middle. While drawves are on the edge, trow
run at the bottom, soulless crossing rapidly the canyon, a canon explosion.
This is a more complex map than what it look, a lot of action, explosion
and body contact, you will need to think... Each game is a different game
with a lot of possibility.

<P><IMG SRC="vuea.jpg" BORDER=0 HEIGHT=140 WIDTH=216>

<P>HISTORY
<BR> this is actually v7.2r2

<P>KEY OF THE MAP
<BR> there six game available:
<BR>&nbsp;&nbsp; Bodycount
<BR>&nbsp;&nbsp; Capture the flag
<BR>&nbsp;&nbsp; Territory
<BR>&nbsp;&nbsp; LMOTH
<BR>&nbsp;&nbsp; King of the hill
<BR>&nbsp;&nbsp; Assassin
<BR><TT> refer to the overhead map below for position.</TT>
<BR><TT> soulless fly over the cliff.</TT>
<BR><TT> soulless at 5 point have between 3 to 6 flaming arrow.</TT>
<BR><TT> canon are overrated, still the make a lot of noise.</TT>
<BR><TT> warlock are a bit more powerful than usual.</TT>
<BR><TT> When you're trading you decide if you will attack or if you will
camp on top and kill below.</TT>
<BR><TT>&nbsp; Keep</TT> in mind that you have to get down at one point
to win the game.
<BR><TT> the map take advantage of the difficulty level between normal
to legendary.</TT>
<BR>&nbsp;

<P><IMG SRC="instruction.jpg" BORDER=0 HEIGHT=600 WIDTH=720>

<P>Copyright 1998 in whole or in part Bungie Software Products Corporation.
Created with Bungies Fear and Loathing by: beaver, trevsiob@colba.net
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