Color map/Unit placement by Titan

Concept/Scenery by Sk8er4Life

   Made to exploit the finer points of giant mastery, Myrkridian Mayhem has many hills, swamps, and plateaus to use to your advantage.  Any myrk master knows to make use of his surroundings.  This map offers every game type except hunting.  Added bonus: the assassin target is the Bungie made changeling!  I made them walk faster to help'm keep up with the rest of the fairly fast units, making for better game play.  Where the difficult settings would be now tells you what units you receive, they are as follows:

Timid - One giant
Simple - Two giants
Normal - Three giants
Heroic - Three giants and four myrkridia
Legendary - Three giants and eight myrkridia (with the option of trading all the myrks for one more giant).  Personally, I think eight myrks is far more valuable than one more giant (I mean, you already have three)

   And that pretty much sums it up, have fun finding a couple little easter eggs, and let the mayhem begin!

   Note: Unit trading only works correct on Legendary difficulty...


"Copyright 1998 in whole or in part Bungie Software Products Corp.  Created with Bungie's Fear and Loathing by: <Jerry(Titan), TitanMan@Bungie.net>"